Ajoute l'espace parent : PIN, grille de règles, historique et annulation.

Phase 2 du MVP Flutter : vérification PIN locale, application des règles par famille, suivi des mouvements et correction avec plancher à 0.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Julien Martin
2026-06-12 12:24:42 +02:00
co-authored by Cursor
parent aac3a729a2
commit b8faf3b4df
12 changed files with 950 additions and 4 deletions
@@ -5,6 +5,7 @@ import 'package:drift/native.dart';
import 'package:path/path.dart' as p;
import 'package:path_provider/path_provider.dart';
import '../models/movement_detail.dart';
import '../seed/default_rewards.dart';
import '../seed/default_rules.dart';
import 'tables.dart';
@@ -137,6 +138,83 @@ class AppDatabase extends _$AppDatabase {
Future<String?> getPinHash() => getConfig('pin_hash');
Future<List<Regle>> listActiveRules() {
return (select(regles)
..where((r) => r.actif.equals(true))
..orderBy([
(r) => OrderingTerm.asc(r.familleOrdre),
(r) => OrderingTerm.asc(r.ordre),
]))
.get();
}
Future<List<MovementDetail>> listRecentMovements({int limit = 30}) async {
final query = select(mouvements).join([
innerJoin(enfants, enfants.id.equalsExp(mouvements.enfantId)),
leftOuterJoin(regles, regles.id.equalsExp(mouvements.regleId)),
leftOuterJoin(
recompenses,
recompenses.id.equalsExp(mouvements.recompenseId),
),
])
..where(mouvements.annule.equals(false))
..orderBy([
OrderingTerm.desc(mouvements.creeLe),
OrderingTerm.desc(mouvements.id),
])
..limit(limit);
final rows = await query.get();
return rows.map((row) {
final movement = row.readTable(mouvements);
final child = row.readTable(enfants);
final rule = row.readTableOrNull(regles);
final reward = row.readTableOrNull(recompenses);
return MovementDetail(
id: movement.id,
childId: child.id,
childName: child.prenom,
delta: movement.delta,
createdAt: movement.creeLe,
note: movement.note,
ruleLabel: rule?.libelle,
ruleIcon: rule?.icone,
rewardLabel: reward?.libelle,
rewardIcon: reward?.icone,
);
}).toList();
}
/// Annule un mouvement : inverse le delta (plancher 0).
Future<Enfant?> cancelMovement(int movementId) async {
return transaction(() async {
final movement = await (select(mouvements)
..where((m) => m.id.equals(movementId) & m.annule.equals(false)))
.getSingleOrNull();
if (movement == null) return null;
final child = await (select(enfants)
..where((e) => e.id.equals(movement.enfantId)))
.getSingleOrNull();
if (child == null) return null;
final correction = -movement.delta;
final newScore = (child.score + correction).clamp(0, 1 << 30);
await (update(mouvements)..where((m) => m.id.equals(movementId)))
.write(const MouvementsCompanion(annule: Value(true)));
await (update(enfants)..where((e) => e.id.equals(child.id)))
.write(EnfantsCompanion(score: Value(newScore)));
return (select(enfants)..where((e) => e.id.equals(child.id)))
.getSingleOrNull();
});
}
/// Applique une règle : plancher score à 0, delta réel enregistré.
Future<Enfant?> applyRule(int childId, int ruleId, {String? note}) async {
return transaction(() async {
@@ -0,0 +1,30 @@
class MovementDetail {
const MovementDetail({
required this.id,
required this.childId,
required this.childName,
required this.delta,
required this.createdAt,
this.note,
this.ruleLabel,
this.ruleIcon,
this.rewardLabel,
this.rewardIcon,
});
final int id;
final int childId;
final String childName;
final int delta;
final DateTime createdAt;
final String? note;
final String? ruleLabel;
final String? ruleIcon;
final String? rewardLabel;
final String? rewardIcon;
String get label =>
rewardLabel ?? ruleLabel ?? note ?? 'Mouvement';
String get icon => rewardIcon ?? ruleIcon ?? '📋';
}
@@ -0,0 +1,30 @@
import 'package:bcrypt/bcrypt.dart';
import '../database/app_database.dart';
import '../models/movement_detail.dart';
class ParentRepository {
ParentRepository(this._db);
final AppDatabase _db;
Future<bool> verifyPin(String pin) async {
final hash = await _db.getPinHash();
if (hash == null) return false;
return BCrypt.checkpw(pin, hash);
}
Future<List<Regle>> listRules() => _db.listActiveRules();
Future<List<MovementDetail>> listMovements({int limit = 30}) {
return _db.listRecentMovements(limit: limit);
}
Future<Enfant?> applyRule(int childId, int ruleId) {
return _db.applyRule(childId, ruleId);
}
Future<Enfant?> cancelMovement(int movementId) {
return _db.cancelMovement(movementId);
}
}